Regent deNarria
Capsuleer
- Modules for sale
- 344
- Modules created
- 536
- Total value
- 17 billion ISK
Category
Meta Group
Meta Level
CPU usage
31.12tf +1.12tf
Structure EM Damage Resistance
42.8% +2.8%
Structure Explosive Damage Resistance
37.31% -2.69%
Structure Kinetic Damage Resistance
47.46% +7.46%
Structure Thermal Damage Resistance
35.51% -4.49%
Accuracy falloff
4373m -627m
Armor Hitpoints
906.12HP +42.12HP
Damage Modifier
1.931x +0.011
Maximum Velocity
1263.36m/sec +63.36m/sec
Optimal Range
3025.05m -1174.95m
Shield Capacity
548.54HP +68.54HP
Structure Hitpoints
862.4HP +62.4HP
Turret Tracking
0.58 -0.01
Activation Cost
249.95GJ -40.05GJ
CPU usage
61.37tf +6.37tf
Maximum Velocity Bonus
149.5% +4.5%
Powergrid Usage
735.13MW +110.13MW
Accuracy falloff
5374.25m +374.25m
Armor Hitpoints
591.53HP -56.47HP
Damage Modifier
2.118x +0.006
Maximum Velocity
1191.3m/sec -128.7m/sec
Optimal Range
3879.33m -320.67m
Shield Capacity
298.49HP -61.51HP
Structure Hitpoints
1053.36HP -386.64HP
Turret Tracking
0.4 -0.14
Activation Cost
219.74GJ +39.74GJ
Activation time / duration
12.65s +0.65s
Armor Hitpoints Repaired
444.47HP +30.47HP
CPU usage
30.91tf +9.91tf
Powergrid Usage
146.57MW +26.57MW
Armor Repair Efficiency
2.02HP/GJ -0.28HP/GJ
Armor Repair Speed
35.13HP/s +0.63HP/s
Activation Cost
205.74GJ +25.74GJ
Activation time / duration
11.88s -0.12s
Armor Hitpoints Repaired
397.54HP -16.46HP
CPU usage
27.29tf +6.29tf
Powergrid Usage
133.64MW +13.64MW
Armor Repair Efficiency
1.93HP/GJ -0.37HP/GJ
Armor Repair Speed
33.47HP/s -1.03HP/s
Accuracy falloff
3763.25m -1236.75m
Armor Hitpoints
608.44HP -39.56HP
Damage Modifier
2.18x +0.068
Maximum Velocity
964.99m/sec -355.01m/sec
Optimal Range
3985.17m -214.83m
Shield Capacity
359.08HP -0.92HP
Structure Hitpoints
1294.42HP -145.58HP
Turret Tracking
0.49 -0.05
Capacitor Bonus
1675.67GJ -144.33GJ
Capacitor Warfare Resistance Bonus
-32.39% -5.39%
CPU usage
49.98tf +9.98tf
Powergrid Usage
311.17MW -8.83MW
Capacitor Bonus
1939.44GJ +119.44GJ
Capacitor Warfare Resistance Bonus
-26.44% +0.56%
CPU usage
40.56tf +0.56tf
Powergrid Usage
351.48MW +31.48MW
Activation Cost
155.07GJ -24.93GJ
Activation time / duration
11.4s -0.6s
Armor Hitpoints Repaired
373.22HP -40.78HP
CPU usage
23.6tf +2.6tf
Powergrid Usage
129.43MW +9.43MW
Armor Repair Efficiency
2.41HP/GJ +0.11HP/GJ
Armor Repair Speed
32.73HP/s -1.77HP/s
Activation Cost
163.65GJ +13.65GJ
CPU usage
18.09tf +2.09tf
Neutralization Amount
191.91GJ +26.91GJ
Optimal Range
9468m +1468m
Powergrid Usage
187.98MW +27.98MW
Accuracy falloff
5309m +309m
Armor Hitpoints
969.49HP +105.49HP
Damage Modifier
1.952x +0.032
Maximum Velocity
896.16m/sec -303.84m/sec
Optimal Range
3110.1m -1089.9m
Shield Capacity
497.35HP +17.35HP
Structure Hitpoints
692.12HP -107.88HP
Turret Tracking
0.65 +0.06
Activation Cost
140.98GJ -39.02GJ
Activation time / duration
11.95s -0.06s
Armor Hitpoints Repaired
389.16HP -24.84HP
CPU usage
21.36tf +0.36tf
Powergrid Usage
147.74MW +27.74MW
Armor Repair Efficiency
2.76HP/GJ +0.46HP/GJ
Armor Repair Speed
32.58HP/s -1.92HP/s
Activation Cost
194.78GJ +44.77GJ
CPU usage
14.99tf -1.01tf
Neutralization Amount
188.59GJ +23.59GJ
Optimal Range
10192m +2192m
Powergrid Usage
174.16MW +14.16MW
Accuracy falloff
4816.25m -183.75m
Armor Hitpoints
469.93HP -178.07HP
Damage Modifier
2.134x +0.022
Maximum Velocity
1483.55m/sec +163.55m/sec
Optimal Range
3958.71m -241.29m
Shield Capacity
303.35HP -56.65HP
Structure Hitpoints
1015.78HP -424.22HP
Turret Tracking
0.58 +0.04
CPU usage
33.14tf +3.14tf
Structure EM Damage Resistance
47.25% +7.25%
Structure Explosive Damage Resistance
51.05% +11.05%
Structure Kinetic Damage Resistance
50.51% +10.51%
Structure Thermal Damage Resistance
34.74% -5.26%
Accuracy falloff
4854.5m -145.5m
Armor Hitpoints
610.63HP -253.37HP
Damage Modifier
2.093x +0.173
Maximum Velocity
1029m/sec -171m/sec
Optimal Range
3072.3m -1127.7m
Shield Capacity
402.1HP -77.9HP
Structure Hitpoints
688.88HP -111.12HP
Turret Tracking
0.6 +0.01
Activation Cost
149.4GJ -30.6GJ
Activation time / duration
11.86s -0.14s
Armor Hitpoints Repaired
398.45HP -15.55HP
CPU usage
24.7tf +3.7tf
Powergrid Usage
143.09MW +23.09MW
Armor Repair Efficiency
2.67HP/GJ +0.37HP/GJ
Armor Repair Speed
33.59HP/s -0.91HP/s
Activation Cost
297.56GJ +7.55GJ
CPU usage
53.87tf -1.13tf
Maximum Velocity Bonus
154.54% +9.54%
Powergrid Usage
744.69MW +119.69MW
Accuracy falloff
5097.5m +97.5m
Armor Hitpoints
776.65HP -87.35HP
Damage Modifier
1.959x +0.039
Maximum Velocity
1199.1m/sec -0.9m/sec
Optimal Range
3000.48m -1199.52m
Shield Capacity
386.54HP -93.46HP
Structure Hitpoints
635.24HP -164.76HP
Turret Tracking
0.57 -0.03
Accuracy falloff
4152.5m -847.5m
Armor Hitpoints
897.18HP +33.18HP
Damage Modifier
1.931x +0.011
Maximum Velocity
1026.84m/sec -173.16m/sec
Optimal Range
3329.34m -870.66m
Shield Capacity
453.07HP -26.93HP
Structure Hitpoints
874.64HP +74.64HP
Turret Tracking
0.6 +0.01
Activation Cost
139.68GJ -20.32GJ
Activation time / duration
11.54s -0.46s
Armor Hitpoints Repaired
389.44HP +21.44HP
CPU usage
36.36tf +8.36tf
Powergrid Usage
136.18MW -1.82MW
Armor Repair Efficiency
2.79HP/GJ +0.49HP/GJ
Armor Repair Speed
33.74HP/s +3.07HP/s
Accuracy falloff
3583.25m -1416.75m
Armor Hitpoints
743.6HP -120.4HP
Damage Modifier
2.031x +0.111
Maximum Velocity
1026.84m/sec -173.16m/sec
Optimal Range
3108.21m -1091.79m
Shield Capacity
544.87HP +64.87HP
Structure Hitpoints
571.52HP -228.48HP
Turret Tracking
0.57 -0.02
Activation Cost
151.2GJ -8.8GJ
Activation time / duration
11.51s -0.49s
Armor Hitpoints Repaired
401.21HP +33.21HP
CPU usage
32.17tf +4.17tf
Powergrid Usage
176.6MW +38.6MW
Armor Repair Efficiency
2.65HP/GJ +0.35HP/GJ
Armor Repair Speed
34.86HP/s +4.2HP/s
Accuracy falloff
4838.75m -161.25m
Armor Hitpoints
987.38HP +123.38HP
Damage Modifier
1.952x +0.032
Maximum Velocity
1013.88m/sec -186.12m/sec
Optimal Range
3406.83m -793.17m
Shield Capacity
524.78HP +44.78HP
Structure Hitpoints
687.44HP -112.56HP
Turret Tracking
0.52 -0.07
Activation Cost
95.22GJ +5.22GJ
CPU usage
27.03tf +2.03tf
Maximum Velocity Bonus
149.31% +14.31%
Powergrid Usage
70.58MW +15.58MW
Accuracy falloff
4148m -852m
Armor Hitpoints
805.42HP -58.58HP
Damage Modifier
2.07x +0.15
Maximum Velocity
977.7m/sec -222.3m/sec
Optimal Range
4366.95m +166.95m
Shield Capacity
355.22HP -124.78HP
Structure Hitpoints
821.72HP +21.72HP
Turret Tracking
0.42 -0.17
Activation Cost
286.8GJ -3.2GJ
CPU usage
64.38tf +9.38tf
Maximum Velocity Bonus
153.89% +8.89%
Powergrid Usage
758.19MW +133.19MW
Accuracy falloff
5239.25m +239.25m
Armor Hitpoints
618.02HP -245.98HP
Damage Modifier
1.968x +0.048
Maximum Velocity
951.24m/sec -248.76m/sec
Optimal Range
3760.26m -439.74m
Shield Capacity
483.1HP +3.1HP
Structure Hitpoints
772.76HP -27.24HP
Turret Tracking
0.67 +0.07
CPU usage
24.04tf +4.04tf
Damage Modifier
1.119x -0.001
Rate of Fire Bonus
10.079% -0.92%
DPS Increase
24.39% -1.45%
Accuracy falloff
3666.5m -1333.5m
Armor Hitpoints
739.95HP +91.95HP
Damage Modifier
2.134x +0.022
Maximum Velocity
1389.7m/sec +69.7m/sec
Optimal Range
4140.15m -59.85m
Shield Capacity
375.44HP +15.44HP
Structure Hitpoints
1126.58HP -313.42HP
Turret Tracking
0.56 +0.02
Activation Cost
153.24GJ -26.76GJ
Activation time / duration
11.95s -0.05s
Armor Hitpoints Repaired
397.94HP -16.06HP
CPU usage
26.14tf +5.14tf
Powergrid Usage
145.98MW +25.98MW
Armor Repair Efficiency
2.6HP/GJ +0.3HP/GJ
Armor Repair Speed
33.3HP/s -1.2HP/s
CPU usage
31tf +1tf
Structure EM Damage Resistance
43.34% +3.35%
Structure Explosive Damage Resistance
43.88% +3.88%
Structure Kinetic Damage Resistance
39.67% -0.33%
Structure Thermal Damage Resistance
41.54% +1.54%
Accuracy falloff
4402.25m -597.75m
Armor Hitpoints
763.82HP -100.18HP
Damage Modifier
1.926x +0.006
Maximum Velocity
1254.18m/sec +54.18m/sec
Optimal Range
3864.21m -335.79m
Shield Capacity
441.84HP -38.16HP
Structure Hitpoints
858.44HP +58.44HP
Turret Tracking
0.62 +0.03
Accuracy falloff
4366.25m -633.75m
Armor Hitpoints
920.51HP +56.51HP
Damage Modifier
1.98x +0.06
Maximum Velocity
852.96m/sec -347.04m/sec
Optimal Range
4463.34m +263.34m
Shield Capacity
403.39HP -76.61HP
Structure Hitpoints
706.88HP -93.12HP
Turret Tracking
0.5 -0.09
Accuracy falloff
4501.25m -498.75m
Armor Hitpoints
761.1HP -102.9HP
Damage Modifier
1.971x +0.051
Maximum Velocity
1052.22m/sec -147.78m/sec
Optimal Range
4656.12m +456.12m
Shield Capacity
350.9HP -129.1HP
Structure Hitpoints
915.32HP +115.32HP
Turret Tracking
0.48 -0.12
Accuracy falloff
4175m -825m
Armor Hitpoints
713.66HP -150.34HP
Damage Modifier
2.019x +0.099
Maximum Velocity
1019.28m/sec -180.72m/sec
Optimal Range
4803.54m +603.54m
Shield Capacity
398.21HP -81.79HP
Structure Hitpoints
769.88HP -30.12HP
Turret Tracking
0.55 -0.04
Activation Cost
144.72GJ -35.28GJ
Activation time / duration
11.3s -0.7s
Armor Hitpoints Repaired
382.43HP -31.57HP
CPU usage
26.25tf +5.25tf
Powergrid Usage
139.31MW +19.31MW
Armor Repair Efficiency
2.64HP/GJ +0.34HP/GJ
Armor Repair Speed
33.84HP/s -0.66HP/s
Accuracy falloff
5534m +534m
Armor Hitpoints
898.73HP +34.73HP
Damage Modifier
1.948x +0.028
Maximum Velocity
1134.3m/sec -65.7m/sec
Optimal Range
3346.35m -853.65m
Shield Capacity
455.66HP -24.34HP
Structure Hitpoints
675.2HP -124.8HP
Turret Tracking
0.46 -0.14
CPU usage
32.74tf +2.74tf
Structure EM Damage Resistance
46.46% +6.46%
Structure Explosive Damage Resistance
39.28% -0.72%
Structure Kinetic Damage Resistance
38.47% -1.53%
Structure Thermal Damage Resistance
38.1% -1.9%
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