Regent deNarria
Capsuleer
- Modules for sale
- 344
- Modules created
- 536
- Total value
- 17 billion ISK
Category
Meta Group
Meta Level
Activation Cost
151.2GJ -8.8GJ
Activation time / duration
11.51s -0.49s
Armor Hitpoints Repaired
401.21HP +33.21HP
CPU usage
32.17tf +4.17tf
Powergrid Usage
176.6MW +38.6MW
Armor Repair Efficiency
2.65HP/GJ +0.35HP/GJ
Armor Repair Speed
34.86HP/s +4.2HP/s
Accuracy falloff
3583.25m -1416.75m
Armor Hitpoints
743.6HP -120.4HP
Damage Modifier
2.031x +0.111
Maximum Velocity
1026.84m/sec -173.16m/sec
Optimal Range
3108.21m -1091.79m
Shield Capacity
544.87HP +64.87HP
Structure Hitpoints
571.52HP -228.48HP
Turret Tracking
0.57 -0.02
Activation Cost
139.68GJ -20.32GJ
Activation time / duration
11.54s -0.46s
Armor Hitpoints Repaired
389.44HP +21.44HP
CPU usage
36.36tf +8.36tf
Powergrid Usage
136.18MW -1.82MW
Armor Repair Efficiency
2.79HP/GJ +0.49HP/GJ
Armor Repair Speed
33.74HP/s +3.07HP/s
Accuracy falloff
4152.5m -847.5m
Armor Hitpoints
897.18HP +33.18HP
Damage Modifier
1.931x +0.011
Maximum Velocity
1026.84m/sec -173.16m/sec
Optimal Range
3329.34m -870.66m
Shield Capacity
453.07HP -26.93HP
Structure Hitpoints
874.64HP +74.64HP
Turret Tracking
0.6 +0.01
Accuracy falloff
5097.5m +97.5m
Armor Hitpoints
776.65HP -87.35HP
Damage Modifier
1.959x +0.039
Maximum Velocity
1199.1m/sec -0.9m/sec
Optimal Range
3000.48m -1199.52m
Shield Capacity
386.54HP -93.46HP
Structure Hitpoints
635.24HP -164.76HP
Turret Tracking
0.57 -0.03
Activation Cost
297.56GJ +7.55GJ
CPU usage
53.87tf -1.13tf
Maximum Velocity Bonus
154.54% +9.54%
Powergrid Usage
744.69MW +119.69MW
Activation Cost
149.4GJ -30.6GJ
Activation time / duration
11.86s -0.14s
Armor Hitpoints Repaired
398.45HP -15.55HP
CPU usage
24.7tf +3.7tf
Powergrid Usage
143.09MW +23.09MW
Armor Repair Efficiency
2.67HP/GJ +0.37HP/GJ
Armor Repair Speed
33.59HP/s -0.91HP/s
Accuracy falloff
4854.5m -145.5m
Armor Hitpoints
610.63HP -253.37HP
Damage Modifier
2.093x +0.173
Maximum Velocity
1029m/sec -171m/sec
Optimal Range
3072.3m -1127.7m
Shield Capacity
402.1HP -77.9HP
Structure Hitpoints
688.88HP -111.12HP
Turret Tracking
0.6 +0.01
CPU usage
33.14tf +3.14tf
Structure EM Damage Resistance
47.25% +7.25%
Structure Explosive Damage Resistance
51.05% +11.05%
Structure Kinetic Damage Resistance
50.51% +10.51%
Structure Thermal Damage Resistance
34.74% -5.26%
Accuracy falloff
4816.25m -183.75m
Armor Hitpoints
469.93HP -178.07HP
Damage Modifier
2.134x +0.022
Maximum Velocity
1483.55m/sec +163.55m/sec
Optimal Range
3958.71m -241.29m
Shield Capacity
303.35HP -56.65HP
Structure Hitpoints
1015.78HP -424.22HP
Turret Tracking
0.58 +0.04
Activation Cost
194.78GJ +44.77GJ
CPU usage
14.99tf -1.01tf
Neutralization Amount
188.59GJ +23.59GJ
Optimal Range
10192m +2192m
Powergrid Usage
174.16MW +14.16MW
Activation Cost
140.98GJ -39.02GJ
Activation time / duration
11.95s -0.06s
Armor Hitpoints Repaired
389.16HP -24.84HP
CPU usage
21.36tf +0.36tf
Powergrid Usage
147.74MW +27.74MW
Armor Repair Efficiency
2.76HP/GJ +0.46HP/GJ
Armor Repair Speed
32.58HP/s -1.92HP/s
Accuracy falloff
5309m +309m
Armor Hitpoints
969.49HP +105.49HP
Damage Modifier
1.952x +0.032
Maximum Velocity
896.16m/sec -303.84m/sec
Optimal Range
3110.1m -1089.9m
Shield Capacity
497.35HP +17.35HP
Structure Hitpoints
692.12HP -107.88HP
Turret Tracking
0.65 +0.06
Activation Cost
163.65GJ +13.65GJ
CPU usage
18.09tf +2.09tf
Neutralization Amount
191.91GJ +26.91GJ
Optimal Range
9468m +1468m
Powergrid Usage
187.98MW +27.98MW
Activation Cost
155.07GJ -24.93GJ
Activation time / duration
11.4s -0.6s
Armor Hitpoints Repaired
373.22HP -40.78HP
CPU usage
23.6tf +2.6tf
Powergrid Usage
129.43MW +9.43MW
Armor Repair Efficiency
2.41HP/GJ +0.11HP/GJ
Armor Repair Speed
32.73HP/s -1.77HP/s
Capacitor Bonus
1939.44GJ +119.44GJ
Capacitor Warfare Resistance Bonus
-26.44% +0.56%
CPU usage
40.56tf +0.56tf
Powergrid Usage
351.48MW +31.48MW
Capacitor Bonus
1675.67GJ -144.33GJ
Capacitor Warfare Resistance Bonus
-32.39% -5.39%
CPU usage
49.98tf +9.98tf
Powergrid Usage
311.17MW -8.83MW
Accuracy falloff
3763.25m -1236.75m
Armor Hitpoints
608.44HP -39.56HP
Damage Modifier
2.18x +0.068
Maximum Velocity
964.99m/sec -355.01m/sec
Optimal Range
3985.17m -214.83m
Shield Capacity
359.08HP -0.92HP
Structure Hitpoints
1294.42HP -145.58HP
Turret Tracking
0.49 -0.05
Activation Cost
205.74GJ +25.74GJ
Activation time / duration
11.88s -0.12s
Armor Hitpoints Repaired
397.54HP -16.46HP
CPU usage
27.29tf +6.29tf
Powergrid Usage
133.64MW +13.64MW
Armor Repair Efficiency
1.93HP/GJ -0.37HP/GJ
Armor Repair Speed
33.47HP/s -1.03HP/s
Activation Cost
219.74GJ +39.74GJ
Activation time / duration
12.65s +0.65s
Armor Hitpoints Repaired
444.47HP +30.47HP
CPU usage
30.91tf +9.91tf
Powergrid Usage
146.57MW +26.57MW
Armor Repair Efficiency
2.02HP/GJ -0.28HP/GJ
Armor Repair Speed
35.13HP/s +0.63HP/s
Accuracy falloff
5374.25m +374.25m
Armor Hitpoints
591.53HP -56.47HP
Damage Modifier
2.118x +0.006
Maximum Velocity
1191.3m/sec -128.7m/sec
Optimal Range
3879.33m -320.67m
Shield Capacity
298.49HP -61.51HP
Structure Hitpoints
1053.36HP -386.64HP
Turret Tracking
0.4 -0.14
Activation Cost
249.95GJ -40.05GJ
CPU usage
61.37tf +6.37tf
Maximum Velocity Bonus
149.5% +4.5%
Powergrid Usage
735.13MW +110.13MW
Accuracy falloff
4373m -627m
Armor Hitpoints
906.12HP +42.12HP
Damage Modifier
1.931x +0.011
Maximum Velocity
1263.36m/sec +63.36m/sec
Optimal Range
3025.05m -1174.95m
Shield Capacity
548.54HP +68.54HP
Structure Hitpoints
862.4HP +62.4HP
Turret Tracking
0.58 -0.01
CPU usage
31.12tf +1.12tf
Structure EM Damage Resistance
42.8% +2.8%
Structure Explosive Damage Resistance
37.31% -2.69%
Structure Kinetic Damage Resistance
47.46% +7.46%
Structure Thermal Damage Resistance
35.51% -4.49%
Accuracy falloff
4868m -132m
Armor Hitpoints
508.13HP -139.87HP
Damage Modifier
2.125x +0.013
Maximum Velocity
1149.13m/sec -170.87m/sec
Optimal Range
4406.64m +206.64m
Shield Capacity
365.72HP +5.72HP
Structure Hitpoints
1201.1HP -238.9HP
Turret Tracking
0.42 -0.12
Accuracy falloff
3684.5m -1315.5m
Armor Hitpoints
527.96HP -120.04HP
Damage Modifier
2.254x +0.142
Maximum Velocity
997.06m/sec -322.94m/sec
Optimal Range
3461.64m -738.36m
Shield Capacity
350.66HP -9.34HP
Structure Hitpoints
1393.56HP -46.44HP
Turret Tracking
0.5 -0.04
Activation Cost
440.16GJ +90.16GJ
CPU usage
59.88tf +9.88tf
Maximum Velocity Bonus
157.68% +22.68%
Powergrid Usage
1008.88MW +320.88MW
Accuracy falloff
4919.75m -80.25m
Armor Hitpoints
578.4HP -69.59HP
Damage Modifier
2.171x +0.059
Maximum Velocity
1014.29m/sec -305.71m/sec
Optimal Range
4658.01m +458.01m
Shield Capacity
264.96HP -95.04HP
Structure Hitpoints
1031.33HP -408.67HP
Turret Tracking
0.4 -0.14
Activation Cost
346.69GJ +56.7GJ
CPU usage
47.47tf -7.53tf
Maximum Velocity Bonus
160.95% +15.95%
Powergrid Usage
802.38MW +177.38MW
Activation Cost
94.5GJ +4.5GJ
CPU usage
31.78tf +6.78tf
Maximum Velocity Bonus
153.87% +18.87%
Powergrid Usage
64.5MW +9.5MW
Activation Cost
145.6GJ -14.4GJ
Activation time / duration
12.53s +0.53s
Armor Hitpoints Repaired
409.4HP +41.4HP
CPU usage
31.28tf +3.28tf
Powergrid Usage
168.59MW +30.59MW
Armor Repair Efficiency
2.81HP/GJ +0.51HP/GJ
Armor Repair Speed
32.67HP/s +2HP/s
Activation Cost
145.06GJ -14.94GJ
Activation time / duration
12.44s +0.44s
Armor Hitpoints Repaired
402.81HP +34.81HP
CPU usage
23.48tf +2.48tf
Powergrid Usage
148.19MW +28.18MW
Armor Repair Efficiency
2.78HP/GJ +0.48HP/GJ
Armor Repair Speed
32.38HP/s +1.71HP/s
Accuracy falloff
3641.75m -1358.25m
Armor Hitpoints
579.57HP -68.43HP
Damage Modifier
2.126x +0.014
Maximum Velocity
1396.23m/sec +76.23m/sec
Optimal Range
3943.59m -256.41m
Shield Capacity
329.92HP -30.08HP
Structure Hitpoints
1475.86HP +35.86HP
Turret Tracking
0.49 -0.05
Activation Cost
197.91GJ +17.91GJ
Activation time / duration
12.55s +0.55s
Armor Hitpoints Repaired
430.66HP +16.66HP
CPU usage
25.47tf +4.47tf
Powergrid Usage
154.81MW +34.81MW
Armor Repair Efficiency
2.18HP/GJ -0.12HP/GJ
Armor Repair Speed
34.31HP/s -0.19HP/s
CPU usage
36.5tf -3.5tf
Missile Damage Bonus
11.02% +1.01%
Rate of Fire Bonus
10.501% +0%
DPS Increase
24.04% +1.14%
Activation Cost
196.85GJ +16.85GJ
Activation time / duration
12.29s +0.29s
Armor Hitpoints Repaired
411.35HP -2.65HP
CPU usage
20.25tf -0.75tf
Powergrid Usage
133.65MW +13.65MW
Armor Repair Efficiency
2.09HP/GJ -0.21HP/GJ
Armor Repair Speed
33.46HP/s -1.04HP/s
Activation Cost
138.97GJ -11.03GJ
CPU usage
14.55tf -1.45tf
Neutralization Amount
197.21GJ +32.21GJ
Optimal Range
7912m -88m
Powergrid Usage
197.63MW +37.63MW
Activation Cost
296.44GJ +6.44GJ
CPU usage
64.04tf +9.04tf
Maximum Velocity Bonus
157.8% +12.8%
Powergrid Usage
730.31MW +105.31MW
CPU usage
35.85tf +5.85tf
Structure EM Damage Resistance
37.04% -2.96%
Structure Explosive Damage Resistance
46.74% +6.74%
Structure Kinetic Damage Resistance
48.78% +8.78%
Structure Thermal Damage Resistance
46.01% +6.01%
Accuracy falloff
3914m -1086m
Armor Hitpoints
725.08HP +77.08HP
Damage Modifier
2.122x +0.01
Maximum Velocity
950.73m/sec -369.27m/sec
Optimal Range
3582.6m -617.4m
Shield Capacity
327.98HP -32.02HP
Structure Hitpoints
1371.53HP -68.47HP
Turret Tracking
0.49 -0.05
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