Activation Cost
28.66GJ-16.34GJ
Activation time / duration
5.42s-0.58s
Armor Hitpoints Repaired
154.6HP+19.6HP
CPU usage
5.91tf+1.91tf
Powergrid Usage
8.98MW+1.98MW
Armor Repair Efficiency
5.39HP/GJ+2.4HP/GJ
Armor Repair Speed
28.54HP/s+6.04HP/s
3.3 billion ISKest. 3.2 billion ISK
Created byTackleMan
AI Value prediction
These models can be very inaccurate, so always do your own research by looking for similar modules on contracts.
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231395940 | 2026-05-07 00:1618 days ago | 2026-06-04 00:16in 10 days | No | 3.3 billion | |||
230295761 | 2026-04-08 05:202 months ago | 2026-05-06 05:2019 days ago | No | 3.5 billion | |||
229292873 | 2026-03-10 23:473 months ago | 2026-04-07 23:472 months ago | No | 3.4 billion | |||
228295819 | 2026-02-10 21:343 months ago | 2026-03-10 21:343 months ago | No | 3.3 billion | |||
227206244 | 2026-01-13 11:424 months ago | 2026-02-10 11:423 months ago | No | 3.3 billion |
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