Activation Cost
6.53GJ+0.53GJ
CPU usage
40.74tf+10.74tf
Optimal Range
9351m-1899m
20 million ISKest. 16 million ISK
Activation Cost
7.87GJ+1.87GJ
CPU usage
36.58tf+6.58tf
Optimal Range
9814.5m-1435.5m
20 million ISKest. 22 million ISK
Activation Cost
13.42GJ+7.42GJ
CPU usage
43.74tf+13.74tf
Optimal Range
9297m-1953m
20 million ISKest. 24 million ISK
Activation Cost
7.07GJ+1.07GJ
CPU usage
24.57tf-5.43tf
Optimal Range
9283.5m-1966.5m
22 million ISKest. 29 million ISK
CPU usage
26.12tf-3.88tf
Structure EM Damage Resistance
34.95%-5.05%
Structure Explosive Damage Resistance
41.72%+1.72%
Structure Kinetic Damage Resistance
48.15%+8.15%
Structure Thermal Damage Resistance
48.47%+8.47%
280 million ISKest. 45 million ISK
Activation Cost
528GJ+128GJ
Activation time / duration
15.18s+0.18s
Armor Hitpoints Repaired
1168.47HP-119.53HP
CPU usage
57.05tf+11.05tf
Powergrid Usage
2372.33MW-147.67MW
Armor Repair Efficiency
2.21HP/GJ-1.01HP/GJ
Armor Repair Speed
76.97HP/s-8.89HP/s
100 million ISKest. 49 million ISK
Activation Cost
6.91GJ+2.91GJ
CPU usage
26.7tf+4.7tf
Optimal Range
11548m+1548m
100 million ISKest. 108 million ISK
Activation Cost
14.96GJ+8.96GJ
CPU usage
35.68tf+5.68tf
Optimal Range
12379.5m+1129.5m
180 million ISKest. 214 million ISK
Activation Cost
10.78GJ+5.78GJ
CPU usage
32.32tf+7.32tf
Maximum Velocity Bonus
-59.05%+0.95%
Optimal Range
16464m+2464m
240 million ISKest. 422 million ISK




