Activation Cost
40.3GJ+0.3GJ
Activation time / duration
6.09s+0.09s
Armor Hitpoints Repaired
76.06HP-2.94HP
CPU usage
4.8tf+0.8tf
Powergrid Usage
5.28MW+0.28MW
Armor Repair Efficiency
1.89HP/GJ-0.09HP/GJ
Armor Repair Speed
12.49HP/s-0.67HP/s
est. 1 million ISK Created by Stopped In Time
Created byStopped In Time
AI Value prediction
These models can be very inaccurate, so always do your own research by looking for similar modules on contracts.
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