Regent deNarria
Capsuleer
- Modules for sale
- 344
- Modules created
- 536
- Total value
- 17 billion ISK
Category
Meta Group
Meta Level
Capacitor Bonus
899.08GJ +199.08GJ
Capacitor Warfare Resistance Bonus
-19.81% +7.19%
CPU usage
27.73tf -0.27tf
Powergrid Usage
61.36MW +1.36MW
CPU usage
35.69tf +5.69tf
Structure EM Damage Resistance
43.72% +3.72%
Structure Explosive Damage Resistance
38.1% -1.9%
Structure Kinetic Damage Resistance
39.36% -0.64%
Structure Thermal Damage Resistance
39.33% -0.67%
Activation Cost
268.39GJ -21.61GJ
CPU usage
71.2tf +16.2tf
Maximum Velocity Bonus
150.83% +5.83%
Powergrid Usage
606.34MW -18.66MW
CPU usage
32.05tf +2.06tf
Structure EM Damage Resistance
44.28% +4.28%
Structure Explosive Damage Resistance
39.95% -0.05%
Structure Kinetic Damage Resistance
37.15% -2.85%
Structure Thermal Damage Resistance
45.54% +5.54%
Activation Cost
132.77GJ -47.23GJ
Activation time / duration
11.03s -0.97s
Armor Hitpoints Repaired
392.47HP -21.53HP
CPU usage
27.94tf +6.94tf
Powergrid Usage
99.11MW -20.89MW
Armor Repair Efficiency
2.96HP/GJ +0.66HP/GJ
Armor Repair Speed
35.6HP/s +1.1HP/s
Activation Cost
108.58GJ -71.42GJ
Activation time / duration
11.39s -0.61s
Armor Hitpoints Repaired
448.28HP +34.28HP
CPU usage
28.63tf +7.63tf
Powergrid Usage
156.9MW +36.9MW
Armor Repair Efficiency
4.13HP/GJ +1.83HP/GJ
Armor Repair Speed
39.35HP/s +4.85HP/s
Activation Cost
420.5GJ -79.5GJ
CPU usage
38.56tf +6.56tf
Neutralization Amount
644.99GJ +94.98GJ
Optimal Range
20656m +4656m
Powergrid Usage
1637.73MW -162.27MW
Activation Cost
111.02GJ -68.98GJ
Activation time / duration
12.17s +0.17s
Armor Hitpoints Repaired
417.31HP +3.31HP
CPU usage
25.56tf +4.56tf
Powergrid Usage
125.9MW +5.9MW
Armor Repair Efficiency
3.76HP/GJ +1.46HP/GJ
Armor Repair Speed
34.28HP/s -0.22HP/s
Activation Cost
152.73GJ -27.27GJ
Activation time / duration
11.35s -0.65s
Armor Hitpoints Repaired
420.52HP +6.52HP
CPU usage
23.2tf +2.2tf
Powergrid Usage
111.18MW -8.82MW
Armor Repair Efficiency
2.75HP/GJ +0.45HP/GJ
Armor Repair Speed
37.05HP/s +2.55HP/s
Activation Cost
188.28GJ +8.28GJ
Activation time / duration
12.08s +0.08s
Armor Hitpoints Repaired
466.79HP +52.78HP
CPU usage
26.69tf +5.69tf
Powergrid Usage
123.17MW +3.17MW
Armor Repair Efficiency
2.48HP/GJ +0.18HP/GJ
Armor Repair Speed
38.64HP/s +4.14HP/s
Activation Cost
150.5GJ -9.5GJ
CPU usage
60.23tf +5.22tf
Maximum Velocity Bonus
506.54% -5.46%
Powergrid Usage
135.28MW -14.72MW
Signature Radius Modifier
484.55% +9.55%
Activation Cost
183.42GJ +3.42GJ
Activation time / duration
11.73s -0.27s
Armor Hitpoints Repaired
427.35HP +13.35HP
CPU usage
18.46tf -2.54tf
Powergrid Usage
117.12MW -2.88MW
Armor Repair Efficiency
2.33HP/GJ +0.03HP/GJ
Armor Repair Speed
36.42HP/s +1.92HP/s
CPU usage
37.77tf +7.77tf
Structure EM Damage Resistance
41.44% +1.44%
Structure Explosive Damage Resistance
40.85% +0.85%
Structure Kinetic Damage Resistance
45.14% +5.14%
Structure Thermal Damage Resistance
36.82% -3.18%
Activation Cost
144GJ -36GJ
Activation time / duration
12.31s +0.31s
Armor Hitpoints Repaired
440.08HP +26.08HP
CPU usage
20.38tf -0.62tf
Powergrid Usage
128.51MW +8.51MW
Armor Repair Efficiency
3.06HP/GJ +0.76HP/GJ
Armor Repair Speed
35.76HP/s +1.26HP/s
Activation Cost
225.07GJ +45.07GJ
Activation time / duration
12.17s +0.17s
Armor Hitpoints Repaired
446.62HP +32.62HP
CPU usage
18.25tf -2.75tf
Powergrid Usage
101.12MW -18.88MW
Armor Repair Efficiency
1.98HP/GJ -0.32HP/GJ
Armor Repair Speed
36.71HP/s +2.21HP/s
Activation Cost
147.96GJ -32.04GJ
Activation time / duration
11.72s -0.28s
Armor Hitpoints Repaired
465.02HP +51.02HP
CPU usage
26.07tf +5.07tf
Powergrid Usage
142.39MW +22.39MW
Armor Repair Efficiency
3.14HP/GJ +0.84HP/GJ
Armor Repair Speed
39.67HP/s +5.17HP/s
Activation Cost
350.55GJ +60.55GJ
CPU usage
52.72tf -2.28tf
Maximum Velocity Bonus
157.97% +12.97%
Powergrid Usage
575.16MW -49.84MW
Capacitor Bonus
1803.48GJ -16.52GJ
Capacitor Warfare Resistance Bonus
-27.25% -0.25%
CPU usage
49.35tf +9.35tf
Powergrid Usage
333.72MW +13.72MW
Activation Cost
214.56GJ +34.56GJ
Activation time / duration
11.55s -0.45s
Armor Hitpoints Repaired
493.16HP +79.16HP
CPU usage
30.13tf +9.13tf
Powergrid Usage
97.76MW -22.24MW
Armor Repair Efficiency
2.3HP/GJ 0HP/GJ
Armor Repair Speed
42.7HP/s +8.2HP/s
Activation Cost
129.17GJ -50.83GJ
Activation time / duration
11.64s -0.35s
Armor Hitpoints Repaired
464.84HP +50.84HP
CPU usage
29.47tf +8.47tf
Powergrid Usage
135.23MW +15.23MW
Armor Repair Efficiency
3.6HP/GJ +1.3HP/GJ
Armor Repair Speed
39.92HP/s +5.42HP/s
Capacitor Bonus
646.25GJ -28.75GJ
Capacitor Warfare Resistance Bonus
-36.2% -8.2%
CPU usage
34.67tf +5.67tf
Powergrid Usage
66.75MW +14.75MW
Capacitor Bonus
2145.23GJ +325.23GJ
Capacitor Warfare Resistance Bonus
-27.44% -0.44%
CPU usage
42.3tf +2.3tf
Powergrid Usage
318.22MW -1.78MW
Capacitor Bonus
2177.99GJ +357.99GJ
Capacitor Warfare Resistance Bonus
-29.8% -2.8%
CPU usage
34.32tf -5.68tf
Powergrid Usage
408.94MW +88.94MW
Capacitor Bonus
2149.06GJ +329.06GJ
Capacitor Warfare Resistance Bonus
-28.99% -1.99%
CPU usage
46.89tf +6.89tf
Powergrid Usage
321.82MW +1.82MW
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