Activation Cost
189GJ+39GJ
CPU usage
23.45tf+3.45tf
Neutralization Amount
219.1GJ+39.1GJ
Optimal Range
18955.2m+2455.2m
Powergrid Usage
271.46MW+43.46MW
250 million ISKest. 271 million ISK
Activation Cost
129.84GJ-20.16GJ
CPU usage
19.84tf-0.16tf
Neutralization Amount
153GJ-27GJ
Optimal Range
18136.8m+1636.8m
Powergrid Usage
197.4MW-30.6MW
400 million ISKest. 419 million ISK
Activation Cost
207.24GJ+57.24GJ
CPU usage
20.51tf+0.51tf
Neutralization Amount
170.5GJ-9.5GJ
Optimal Range
22545.6m+6045.6m
Powergrid Usage
269.06MW+41.06MW
500 million ISKest. 529 million ISK
Activation Cost
392.4GJ-57.6GJ
Activation time / duration
15.16s+0.16s
Armor Hitpoints Repaired
1546.37HP+97.37HP
CPU usage
43.21tf-2.79tf
Powergrid Usage
3413.09MW+893.09MW
Armor Repair Efficiency
3.94HP/GJ+0.72HP/GJ
Armor Repair Speed
101.99HP/s+5.39HP/s
1 billion ISKest. 905 million ISK
Activation Cost
114.05GJ-65.95GJ
Activation time / duration
11.67s-0.33s
Armor Hitpoints Repaired
620.64HP+82.64HP
CPU usage
31.41tf+8.41tf
Powergrid Usage
208.56MW+52.56MW
Armor Repair Efficiency
5.44HP/GJ+2.45HP/GJ
Armor Repair Speed
53.18HP/s+8.34HP/s
2.8 billion ISKest. 2.5 billion ISK






