Accuracy falloff
3875.75m-1124.25m
Armor Hitpoints
947.02HP+35.02HP
Damage Modifier
1.929x+0.249
Maximum Velocity
1189.01m/sec-466.99m/sec
Optimal Range
4653.84m-146.16m
Shield Capacity
195.83HP+3.83HP
Structure Hitpoints
586.62HP-229.38HP
Turret Tracking
0.86+0.1
+2
250 million ISKest. 31 million ISK
Accuracy falloff
5423.75m+423.75m
Armor Hitpoints
959.33HP+47.33HP
Damage Modifier
1.805x+0.125
Maximum Velocity
1548.94m/sec-107.06m/sec
Optimal Range
3785.52m-1014.48m
Shield Capacity
166.37HP-25.63HP
Structure Hitpoints
606.45HP-209.55HP
Turret Tracking
0.83+0.08
+2
250 million ISKest. 39 million ISK
Accuracy falloff
4724m-276m
Armor Hitpoints
454.77HP-193.23HP
Damage Modifier
2.236x+0.124
Maximum Velocity
1356.04m/sec+36.04m/sec
Optimal Range
3866.1m-333.9m
Shield Capacity
272.09HP-87.91HP
Structure Hitpoints
1105.2HP-334.8HP
Turret Tracking
0.67+0.13
+2
250 million ISKest. 48 million ISK
Activation Cost
8.46GJ+3.46GJ
CPU usage
19.46tf+3.46tf
Maximum Velocity Bonus
-56.12%-1.12%
Optimal Range
14059.5m+1059.5m
500 million ISKest. 49 million ISK
Activation Cost
1608.29GJ+288.29GJ
Activation time / duration
4.03s-0.97s
CPU usage
243.58tf+43.58tf
Powergrid Usage
428.35MW-71.65MW
Reload Time
54.24s-5.76s
Shield Bonus
1154.05HP+174.05HP
Shield Boost Efficiency
0.72HP/GJ-0.03HP/GJ
Shield Boost Speed
286.51HP/s+90.51HP/s
3.5 billion ISKest. 1.7 billion ISK





